Showing posts with label IDW. Show all posts
Showing posts with label IDW. Show all posts

Monday, April 22, 2013

G.I. Joe #1/G.I. Joe Special Missions #1/G.I. Joe: Cobra Files #1

 
G.I. Joe #1 started out as a real disappointment. For years, the Joe team's modus operandi has been keeping out of the public eye. But with this series, they are announced to the world as a special forces unit. The government goes so far as to hand pick members according to demographics that will make them appealing to U.S. citizens, no matter if they're the most qualified soldier for the team. That's a slap in the face to what the core meaning of G.I. Joe has always been. Sure, it makes light of some of the more outlandish aspects of the Joe team, but it also makes fun of the essence of the Joes' history. But the book did pick up in the second half when it got to mission time. The action was intense, and felt like a true military comic. Issue #2 continues that, so hopefully this series continues to straighten out and head in the right direction.

 
G.I. Joe Special Missions #1 continues the plots set up in the last main Joe series from IDW. This is the hard-nosed, military precision unit that this current run of G.I. Joe has become known for. If the team in the main Joe book is the face of the U.S. military, then Scarlet's team in Special Missions is the behind-the-scenes black ops unit that gets the dirty deeds done discreetly. Chuck Dixon continues his excellence with technical jargon and mission parameters. Paul Gulacy's art is legendary, and to see him take on my beloved Joes is one of the best things to happen in all my years of reading comics. This IS G.I. Joe to me.

 
G.I. Joe: Cobra Files #1 takes on the unique perspective of showcasing the villains of the Joe universe, an ideal set up in the previous G.I. Joe: Cobra series. The main focus of this series is Flint's undercover unit, but the main star is former Cobra agent turned Joe operative, Chameleon. Her narrative is superb. It takes a very extraordinary individual to completely give up on their life long beliefs to work with the polar opposite viewpoint. Will Chameleon ever revert to her old ways, or will she be able to find a whole new life for herself? And will Cobra allow her to live after exposing all their secrets? That is the ride you will be on if you decide to enlist.
 
Three monthly titles, with three different styles, yet all three set in the same universe. While you definitely don't need to read all three to enjoy the overall story, together they form a complex and compelling story. I'm not sure IDW needed to go through a whole renumbering of their Joe line, but in today's marketplace, first issues get more press and attention than issue #32s. If this move opens some eyes, then it was a smart move, and hopefully a few of you will be inclined to give it a hearty Yo Joe!

Saturday, July 21, 2012

Danger Girl/G.I. Joe #1


This is a cross-over I never would've guessed in a million years. On one hand you have the world's most elite anti-terrorist organization and on the other you have a group of ultra sexy adventurer chicks. That just screams team-up, doesn't it? Well, guess what? It actually works. It's a surprisingly well-crafted action tale that brings the best qualities of both franchises to the front.

The Joe team is escorting an important transport when they are caught in a Cobra ambush. Scarlett and Flint get caught behind enemy lines, but the Joes can do nothing to save them because the President has suspended the team due to the botched mission. So who can the Joes turn to? Team Danger Girl of course! Seems there's a connection with one of the members and my favorite Joe, Cover Girl. But just as the rescue plan is set, a traitor is revealed! Dun-dun-duuun!

This is another series that is played just for fun. And why not? The current G.I. Joe books are terrific, but they are strictly serious military books. There's nothing wrong with that at all, but this series plays upon the old cartoon tone. The Joes are in their old school uniforms, and the cool vehicles are present. There's a very nostalgic feel to it. The Danger Girl crew doesn't take center stage in this first issue like the Joes do, but the scenes they are in fit their style perfectly.

My one beef with the plot is the fact that the Joe team is suspended in yet another story. For a government that sorely needs the Joes to protect it, they sure love going out of their way to shut them down every chance they get. It makes sense in this case because why else would they need outside help, but it's just been used in so many different incarnations of G.I. Joe that it's really repetitive.

John Royle's artwork is very reminiscent of J. Scott Campbell's style, which makes sense since Campbell is the co-creator of Danger Girl. Royle's art is very action oriented. The best fit for a G.I. Joe title. I wish he had done the last Danger Girl series. That art was very sub par. Not this though. It adds a very cinematic style to the book, something that the Danger Girl books have become known for.

If you're unfamiliar with neither of these franchises, this issue doesn't give you much history of who the players are. That could be a detriment. But if you're knowledgeable with at least one side, you should get a kick out of this series. What starts out seeming like an impossible pairing ends up making more sense than any of the G.I. Joe/Transformers cross-overs!